Last year I art directed a little survival/adventure game for the Google Daydream called Frostbound. We barely had three months to slam the game together but I'm fairly proud of what we were able to accomplish in that time-frame. Here's a link to a promo video, if you're interested:
FROSTBOUND PROMO VIDEO
I did a lot of paintovers and guidance on this project but below you can see a few of the more showable arty things I put together to help during some of the larger discussions about game progression, enemies, and cinematic moments.
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