A little over a year ago I took a job at Schell Games as an Art Director. My first project with the company happened to be the studio's largest project to date. Lexica: Unbound (iPad) was wrapping up and the sequel had just come under contract. There was a lot already established but also a lot that needed defining and exploring. This sequel, Lexica: The Seeker, was bigger, more complicated, and had higher production values overall. We had a great team and while most of my time was spent in meetings and directing others, I got some opportunity here and there to slap some images together. Here is some of that!
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